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Amiga Plus 1997 #1
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Amiga Plus CD - 1997 - No. 01.iso
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programmierung
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mesa-1.2.8
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src
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pixel.h
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1996-05-27
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/* pixel.h */
/*
* Mesa 3-D graphics library
* Version: 1.2
* Copyright (C) 1995 Brian Paul (brianp@ssec.wisc.edu)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
$Id: pixel.h,v 1.7 1995/12/19 16:42:44 brianp Exp $
$Log: pixel.h,v $
* Revision 1.7 1995/12/19 16:42:44 brianp
* added gl_pixel_transfer()
*
* Revision 1.6 1995/12/18 17:26:35 brianp
* use new GLdepth datatype
*
* Revision 1.5 1995/10/16 15:26:34 brianp
* added gl_write_zoomed_stencil_span
*
* Revision 1.4 1995/10/14 16:28:56 brianp
* added glPixelZoom support
*
* Revision 1.3 1995/05/22 20:59:34 brianp
* Release 1.2
*
* Revision 1.2 1995/03/04 19:25:29 brianp
* 1.1 beta revision
*
* Revision 1.1 1995/02/24 14:25:08 brianp
* Initial revision
*
*/
#ifndef PIXEL_H
#define PIXEL_H
#include "GL/gl.h"
extern void gl_pixel_map( GLenum map, GLint mapsize, const GLfloat *values );
extern void gl_pixel_transfer( GLenum pname, GLfloat param );
extern void gl_flip_bytes( GLubyte *p, GLuint n );
extern GLvoid *gl_unpack( GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *pixels );
extern void
gl_write_zoomed_color_span( GLuint n, GLint x, GLint y, const GLdepth z[],
const GLubyte red[], const GLubyte green[],
const GLubyte blue[], const GLubyte alpha[],
GLint y0 );
extern void
gl_write_zoomed_index_span( GLuint n, GLint x, GLint y, const GLdepth z[],
const GLuint indexes[], GLint y0 );
extern void
gl_write_zoomed_stencil_span( GLuint n, GLint x, GLint y,
const GLubyte stencil[], GLint y0 );
#endif